Xenos SECTION2.DAT
5200: 00 8A 1D ; List ID: 0x00, Length: 0x0A1D 5203: 8A 81 48 00 ; room=8A_2_WEST_OF_TOWN, Length: 0x0148, Data: 0x00 ; 5207: 03 81 2B ; Section DESCRIPTION, Length: 0x012B 520A: 04 81 28 ; PRINT, Length: 0x0128 520D: B5 D0 11 BC 96 64 80 A1 5B F4 1B A1 2F 49 C0 16 ; 521D: 82 17 54 5E 06 9E 96 14 82 17 45 5E 93 7B 43 16 ; 522D: D6 92 D9 B5 66 62 B8 16 89 17 27 D2 89 17 82 17 ; 523D: 59 5E 66 62 51 18 45 C2 83 48 A7 B7 7B 14 15 6C ; 524D: 66 17 83 49 03 A0 F5 81 15 BC 36 A1 11 71 96 64 ; 525D: DB 72 89 73 B3 75 DB E0 6B BF 5F BE 23 15 F3 B9 ; 526D: C7 DE D3 14 94 96 86 5F 82 17 55 5E 80 79 D1 B5 ; 527D: 95 96 E7 9F B8 16 82 17 44 5E CE C4 90 5A CB 6E ; 528D: 83 7A 89 BF 1B 9C 5F BE BF 14 3E 7A 91 7A C0 16 ; 529D: 82 17 55 5E 36 A1 15 71 FF 78 B8 16 82 17 55 5E ; 52AD: EF BF 73 62 4B 7B 83 48 09 47 5B 4D 0C BA E6 C3 ; 52BD: 2F C6 FB 17 53 BE D4 4C CB B5 96 96 DB 72 50 D1 ; 52CD: 89 5B 33 BB 5F BE 5B 17 03 6E 36 A1 5C 15 1E A0 ; 52DD: 2F 17 0D 47 FC ED 1F B8 08 B2 1C 6A 82 17 44 5E ; 52ED: CE C4 90 5A D1 6A 96 96 DB 72 04 9A 53 BE 46 B8 ; 52FD: 51 5E 96 64 DB 72 0C BA 36 60 9B 15 C3 B5 5F 17 ; 530D: 46 48 8F 16 03 A0 49 B8 91 96 8D C6 FF 78 82 17 ; 531D: 73 49 63 B1 2E 5C 72 13 40 49 3D 63 C4 B5 23 49 ; 532D: 8E 48 84 15 46 7A 63 F4 ; ; ; WEST OF TOWN. YOU ARE ON THE ROAD AT THE CITY LIMITS WEST ; OF TOWN. TO THE WEST YOU CAN SEE A GAS STATION JUST SOUTH ; OF THE HIGHWAY. TO THE EAST YOU CAN READ THE SIGNS ON SOME ; OF THE BUILDINGS IN TOWN. THE BUILDING ON THE SOUTH SIDE OF ; THE STREET IS AN ADOBE STRUCTURE WITH BARS IN THE WINDOWS, ; THE SIGN OUT FRONT READS, "SHERIFF." THE BUILDING ON THE ; NORTH SIDE OF THE STREET HAS A SMALL NEON SIGN OUTSIDE THAT ; READS, "HARVEY'S BAR AND GRILL." ; ; 5335: 04 17 ; Section COMMANDS, Length: 0x0017 5337: 0B 15 0A ; SWITCH, Length: 0x0015, Function to call: 0x0A 533A: 04 ; Phrase 0x04: "WEST * * *" 533B: 06 ; ELSE go to: 0x5342 533C: 0D 04 ; WHILE PASS, Length: 0x0004 533E: 30 89 ; SET CURRENT ROOM, room=89_1_CITY_LIMIT 5340: 2F 01 ; LOAD SECTION FROM DISK, Section: 0x01 5342: 03 ; Phrase 0x03: "EAST * * *" 5343: 02 ; ELSE go to: 0x5346 5344: 00 8D ; MOVE AND LOOK, room=8D_2_MAIN_STREET_WEST 5346: 01 ; Phrase 0x01: "NORTH * * *" 5347: 02 ; ELSE go to: 0x534A 5348: 00 A0 ; MOVE AND LOOK, room=A0_2_WEST_SIDE_OF_SALOON 534A: 02 ; Phrase 0x02: "SOUTH * * *" 534B: 02 ; ELSE go to: 0x534E 534C: 00 8B ; MOVE AND LOOK, room=8B_2_WEST_OF_SHERIFF 534E: 8B 80 C2 00 ; room=8B_2_WEST_OF_SHERIFF, Length: 0x00C2, Data: 0x00 ; 5352: 03 80 A5 ; Section DESCRIPTION, Length: 0x00A5 5355: 04 80 A2 ; PRINT, Length: 0x00A2 5358: B5 D0 11 BC 95 64 F4 72 50 79 5B F4 1B A1 2F 49 ; 5368: 66 17 8E 48 91 7A 96 14 82 17 59 5E 66 62 5B 17 ; 5378: DB 59 C3 9E 5F BE 5A 17 33 62 85 66 D1 B5 93 66 ; 5388: BF 53 89 17 82 17 50 5E BE A0 1B 71 1B A1 10 53 ; 5398: 57 17 56 5E DB 72 46 B8 51 5E 96 64 DB 72 D4 4C ; 53A8: 56 F4 D6 9C DB 72 B5 D0 1B BC 1B A1 10 53 57 17 ; 53B8: 43 5E 73 15 D5 B5 56 BD C0 7A D0 15 82 17 46 5E ; 53C8: 66 7B 8D 48 B3 63 8E 48 61 17 1B 92 34 9E E6 5F ; 53D8: C4 B5 A3 60 33 98 97 7B 82 17 46 5E 57 62 B3 B3 ; 53E8: 0E 67 0B 8E 5F BE 61 17 82 C6 38 62 A9 15 1C B2 ; 53F8: 27 A0 ; ; ; WEST OF SHERIFF. YOU ARE STANDING AT THE WEST SIDE OF THE ; SHERIFF'S OFFICE. TO THE NORTH YOU CAN SEE THE SIDE OF THE ; BAR. TO THE WEST YOU CAN SEE A GAS STATION IN THE DISTANCE, ; AND SOME OBJECTS BEHIND IT. THE DESERT FILLS THE SOUTHERN ; HORIZON. ; ; 53FA: 04 17 ; Section COMMANDS, Length: 0x0017 53FC: 0B 15 0A ; SWITCH, Length: 0x0015, Function to call: 0x0A 53FF: 01 ; Phrase 0x01: "NORTH * * *" 5400: 02 ; ELSE go to: 0x5403 5401: 00 8A ; MOVE AND LOOK, room=8A_2_WEST_OF_TOWN 5403: 04 ; Phrase 0x04: "WEST * * *" 5404: 06 ; ELSE go to: 0x540B 5405: 0D 04 ; WHILE PASS, Length: 0x0004 5407: 30 88 ; SET CURRENT ROOM, room=88_1_EAST_OF_STATION 5409: 2F 01 ; LOAD SECTION FROM DISK, Section: 0x01 540B: 02 ; Phrase 0x02: "SOUTH * * *" 540C: 06 ; ELSE go to: 0x5413 540D: 0D 04 ; WHILE PASS, Length: 0x0004 540F: 30 8C ; SET CURRENT ROOM, room=8C_1_SOUTHWEST_OF_SHERIFF 5411: 2F 01 ; LOAD SECTION FROM DISK, Section: 0x01 5413: 8D 81 62 00 ; room=8D_2_MAIN_STREET_WEST, Length: 0x0162, Data: 0x00 ; 5417: 03 81 39 ; Section DESCRIPTION, Length: 0x0139 541A: 04 81 36 ; PRINT, Length: 0x0136 541D: 8B 91 95 96 EF BF 73 62 B5 D0 9B C1 C7 DE 94 14 ; 542D: 55 5E 50 BD 90 5A D1 6A 8F 96 D0 47 66 17 67 B1 ; 543D: 03 BC 16 BC DB 72 B5 D0 15 BC FF 78 B8 16 89 17 ; 544D: 27 D2 89 17 82 17 50 5E BE A0 1B 71 1B A1 10 53 ; 545D: 57 17 56 5E DB 72 0E B7 40 A0 56 F4 D6 9C DB 72 ; 546D: 47 B9 53 BE 5F BE 5B B1 4B 7B 5F BE 5A 17 33 62 ; 547D: 85 66 D1 B5 93 66 BF 53 4B 15 96 AF D6 9C DB 72 ; 548D: B5 D0 1B BC 1B A1 A7 B7 7B 14 EB 4F C3 8B CF 98 ; 549D: 89 17 82 17 47 5E 66 49 51 18 45 C2 83 48 A7 B7 ; 54AD: 5B 17 1D 6E C0 16 57 17 74 CA 33 48 EB 4F C3 8B ; 54BD: C5 98 56 F4 DB 72 EB 4F C3 8B AB 98 75 4D FF 78 ; 54CD: 82 17 44 5E 23 49 63 B1 2E 5C 6C 13 25 9E CA B5 ; 54DD: 2E 49 14 D0 B4 63 82 17 44 5E CE C4 90 5A C8 6A ; 54ED: 3E C6 F4 72 09 15 03 D2 5F BE 39 17 F3 46 63 B1 ; 54FD: 2E 5C 72 13 FF A0 9C 8F 82 17 55 5E FF BF 0F 56 ; 550D: 5B B1 7A 98 16 BC D6 9C DB 72 1F B8 08 B2 E5 64 ; 551D: B8 16 05 67 54 5E 86 5F 33 BB 9E 1D 5D 7A C9 B5 ; 552D: F5 B2 33 62 6E 62 96 19 DB 72 0C BA E6 C3 2F C6 ; 553D: AF 14 C0 DE 16 58 56 72 5B 17 E6 93 55 DB 55 4A ; 554D: FC ED D0 4C 5C 89 ; ; ; MAIN STREET WEST. YOU ARE STANDING ON MAIN STREET AT THE ; WEST SIDE OF TOWN. TO THE NORTH YOU CAN SEE THE SALOON. TO ; THE SOUTH THERE IS THE SHERIFF'S OFFICE. FAR TO THE WEST ; YOU SEE A BUILDING. TO THE EAST YOU CAN SEE SIGNS ON ; SEVERAL BUILDINGS. THE BUILDING BESIDE THE BAR READS, ; "BOB'S HARDWARE," THE BUILDING FURTHER DOWN THE ROAD READS, ; "HOTEL." THE STRUCTURE NEXT TO THE SHERIFF'S OFFICE READS, ; "SLIM'S GROCERIES," THE STRUCTURE BEYOND THAT SIMPLY SAYS, ; "BANK." ; ; 5553: 04 23 ; Section COMMANDS, Length: 0x0023 5555: 0B 21 0A ; SWITCH, Length: 0x0021, Function to call: 0x0A 5558: 01 ; Phrase 0x01: "NORTH * * *" 5559: 08 ; ELSE go to: 0x5562 555A: 0E 06 ; WHILE FAIL, Length: 0x0006 555C: 14 ; EXECUTE AND REVERSE STATUS 555D: 1C 06 ; SET VAR OBJECT, obj=??06?? 555F: 8D ; ROUTINE 0x8D 5560: 00 A2 ; MOVE AND LOOK, room=A2_2_SALOON 5562: 03 ; Phrase 0x03: "EAST * * *" 5563: 06 ; ELSE go to: 0x556A 5564: 0D 04 ; WHILE PASS, Length: 0x0004 5566: 30 90 ; SET CURRENT ROOM, room=90_3_WEST_ALLEY_INTERSECTION 5568: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 556A: 04 ; Phrase 0x04: "WEST * * *" 556B: 02 ; ELSE go to: 0x556E 556C: 00 8A ; MOVE AND LOOK, room=8A_2_WEST_OF_TOWN 556E: 02 ; Phrase 0x02: "SOUTH * * *" 556F: 08 ; ELSE go to: 0x5578 5570: 0E 06 ; WHILE FAIL, Length: 0x0006 5572: 14 ; EXECUTE AND REVERSE STATUS 5573: 1C 08 ; SET VAR OBJECT, obj=??08?? 5575: 8D ; ROUTINE 0x8D 5576: 00 8E ; MOVE AND LOOK, room=8E_2_SHERIFFS_OFFICE 5578: 8E 80 8D 00 ; room=8E_2_SHERIFFS_OFFICE, Length: 0x008D, Data: 0x00 ; 557C: 03 7B ; Section DESCRIPTION, Length: 0x007B 557E: 04 79 ; PRINT, Length: 0x0079 5580: 1F B8 08 B2 E5 64 B8 16 05 67 DB 63 C7 DE 94 14 ; 5590: 50 5E 6B A1 9D 7A FF 78 82 17 55 5E F4 72 50 79 ; 55A0: CB 23 D0 9E D7 78 43 F4 63 16 DB B9 5B CA 36 92 ; 55B0: 33 48 F5 59 D5 83 8D 7B 89 14 D0 47 F3 B9 5F BE ; 55C0: 23 15 F3 B9 0E D0 9B 8F 73 7B 55 72 82 17 67 B1 ; 55D0: 0C 15 F7 49 8B B3 79 68 56 90 53 A0 6B BF 06 4F ; 55E0: 7F BF 43 F4 08 4F 56 5E DB 72 F5 59 CB 83 C3 B5 ; 55F0: 87 15 85 96 B3 46 76 98 2E ; ; ; SHERIFF'S OFFICE. YOU ARE NOW INSIDE THE SHERIFF'S OFFICE. ; A MASSIVE METAL DESK SITS AGAINST THE EAST WALL. IT HAS ; THREE DRAWERS FROM TOP TO BOTTOM. ABOVE THE DESK IS A GUN ; CABINET. ; ; 55F9: 04 0D ; Section COMMANDS, Length: 0x000D 55FB: 0B 0B 0A ; SWITCH, Length: 0x000B, Function to call: 0x0A 55FE: 01 ; Phrase 0x01: "NORTH * * *" 55FF: 08 ; ELSE go to: 0x5608 5600: 0E 06 ; WHILE FAIL, Length: 0x0006 5602: 14 ; EXECUTE AND REVERSE STATUS 5603: 1C 09 ; SET VAR OBJECT, obj=??09?? 5605: 8D ; ROUTINE 0x8D 5606: 00 8D ; MOVE AND LOOK, room=8D_2_MAIN_STREET_WEST 5608: 8F 66 00 ; room=8F_2_SOUTH_OF_SHERIFF, Length: 0x0066, Data: 0x00 ; 560B: 03 4A ; Section DESCRIPTION, Length: 0x004A 560D: 04 48 ; PRINT, Length: 0x0048 560F: 47 B9 53 BE C3 9E 1F B8 08 B2 1B 6A C7 DE 94 14 ; 561F: 50 5E 6B A1 FB B9 43 98 AB 98 47 B9 53 BE C3 9E ; 562F: 5F BE 5A 17 33 62 85 66 D1 B5 93 66 BF 53 82 17 ; 563F: 2F 62 D5 15 7B 14 D4 4C 66 B1 FB 17 49 98 D1 CE ; 564F: 96 96 DB 72 0E D0 9B 8F ; ; ; SOUTH OF SHERIFF. YOU ARE NOW STANDING SOUTH OF THE ; SHERIFF'S OFFICE. THERE IS A BARRED WINDOW ON THE WALL. ; ; 5657: 04 17 ; Section COMMANDS, Length: 0x0017 5659: 0B 15 0A ; SWITCH, Length: 0x0015, Function to call: 0x0A 565C: 04 ; Phrase 0x04: "WEST * * *" 565D: 06 ; ELSE go to: 0x5664 565E: 0D 04 ; WHILE PASS, Length: 0x0004 5660: 30 8C ; SET CURRENT ROOM, room=8C_1_SOUTHWEST_OF_SHERIFF 5662: 2F 01 ; LOAD SECTION FROM DISK, Section: 0x01 5664: 02 ; Phrase 0x02: "SOUTH * * *" 5665: 06 ; ELSE go to: 0x566C 5666: 0D 04 ; WHILE PASS, Length: 0x0004 5668: 30 B1 ; SET CURRENT ROOM, room=B1_3_DESERT_SOUTH2 566A: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 566C: 03 ; Phrase 0x03: "EAST * * *" 566D: 02 ; ELSE go to: 0x5670 566E: 00 92 ; MOVE AND LOOK, room=92_2_SOUTH_OF_WEST_ALLEY 5670: 92 80 8C 00 ; room=92_2_SOUTH_OF_WEST_ALLEY, Length: 0x008C, Data: 0x00 ; 5674: 03 68 ; Section DESCRIPTION, Length: 0x0068 5676: 04 66 ; PRINT, Length: 0x0066 5678: 47 B9 53 BE C3 9E B5 D0 03 BC FF 8C DB E0 C7 DE ; 5688: 94 14 50 5E 6B A1 FB B9 43 98 AB 98 47 B9 53 BE ; 5698: C3 9E 5F BE 8E 14 FB 8B AF 14 B7 C0 83 61 5F BE ; 56A8: 5A 17 33 62 85 66 D1 B5 93 66 9B 53 8E 48 82 17 ; 56B8: 49 5E F5 B2 43 62 56 F4 D6 9C DB 72 95 5F 73 C1 ; 56C8: 47 B9 76 BE 90 14 19 58 66 62 D5 15 2F 15 53 A7 ; 56D8: FF 14 B4 B7 9B C1 ; ; ; SOUTH OF WEST ALLEY. YOU ARE NOW STANDING SOUTH OF THE ; ALLEY BETWEEN THE SHERIFF'S OFFICE AND THE GROCERY. TO THE ; EAST, SOUTH, AND WEST IS EMPTY DESERT. ; ; 56DE: 04 1F ; Section COMMANDS, Length: 0x001F 56E0: 0B 1D 0A ; SWITCH, Length: 0x001D, Function to call: 0x0A 56E3: 03 ; Phrase 0x03: "EAST * * *" 56E4: 06 ; ELSE go to: 0x56EB 56E5: 0D 04 ; WHILE PASS, Length: 0x0004 56E7: 30 95 ; SET CURRENT ROOM, room=95_3_SOUTH_OF_SLIMS 56E9: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 56EB: 01 ; Phrase 0x01: "NORTH * * *" 56EC: 06 ; ELSE go to: 0x56F3 56ED: 0D 04 ; WHILE PASS, Length: 0x0004 56EF: 30 91 ; SET CURRENT ROOM, room=91_3_WEST_ALLEY_SOUTH 56F1: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 56F3: 02 ; Phrase 0x02: "SOUTH * * *" 56F4: 06 ; ELSE go to: 0x56FB 56F5: 0D 04 ; WHILE PASS, Length: 0x0004 56F7: 30 B1 ; SET CURRENT ROOM, room=B1_3_DESERT_SOUTH2 56F9: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 56FB: 04 ; Phrase 0x04: "WEST * * *" 56FC: 02 ; ELSE go to: 0x56FF 56FD: 00 8F ; MOVE AND LOOK, room=8F_2_SOUTH_OF_SHERIFF 56FF: 9F 80 D3 00 ; room=9F_2_NORTHWEST_OF_SALOON, Length: 0x00D3, Data: 0x00 ; 5703: 03 80 B3 ; Section DESCRIPTION, Length: 0x00B3 5706: 04 80 B0 ; PRINT, Length: 0x00B0 5709: 04 9A 71 BE 66 62 B8 16 53 17 81 8D 1B 9C C7 DE ; 5719: 94 14 55 5E 50 BD 90 5A CB 6A 96 96 DB 72 F5 59 ; 5729: 3E 62 99 16 C2 B3 B5 D0 11 BC 96 64 80 A1 56 F4 ; 5739: D6 9C DB 72 95 5F 1B BC 1B A1 10 53 57 17 56 5E ; 5749: DB 72 C5 4C D1 83 83 64 3B 16 B7 B1 01 18 7F 9E ; 5759: 84 96 CE C4 90 5A 33 70 F4 68 5F BE 87 AF 66 49 ; 5769: 51 18 45 C2 83 48 A7 B7 82 17 44 5E DD 46 B8 16 ; 5779: FA 17 73 49 A7 B7 4B 94 6B BF 5B 4D 55 45 8E 91 ; 5789: 15 8A 84 BF DB 63 83 7A 5F BE 03 15 FB B9 17 98 ; 5799: 03 EE 21 8E 89 17 82 17 47 5E 66 49 D5 15 90 14 ; 57A9: 02 A1 23 62 41 D2 F0 59 66 17 E5 B3 74 C0 DB 63 ; ; ; NORTHWEST OF SALOON. YOU ARE STANDING IN THE DESERT ; NORTHWEST OF TOWN. TO THE EAST YOU CAN SEE THE BACK OF A ; LARGE WOODEN BUILDING, FURTHER EAST YOU CAN SEE THE BACK OF ; WHAT SEEMS TO BE A SMALL STORE. IN THE DISTANCE, ALSO TO ; THE EAST IS ANOTHER WOODEN STRUCTURE. ; ; 57B9: 04 1A ; Section COMMANDS, Length: 0x001A 57BB: 0B 18 0A ; SWITCH, Length: 0x0018, Function to call: 0x0A 57BE: 01 ; Phrase 0x01: "NORTH * * *" 57BF: 02 ; ELSE go to: 0x57C2 57C0: 00 B6 ; MOVE AND LOOK, room=B6_2_DESERT_NORTH1 57C2: 02 ; Phrase 0x02: "SOUTH * * *" 57C3: 02 ; ELSE go to: 0x57C6 57C4: 00 A0 ; MOVE AND LOOK, room=A0_2_WEST_SIDE_OF_SALOON 57C6: 03 ; Phrase 0x03: "EAST * * *" 57C7: 02 ; ELSE go to: 0x57CA 57C8: 00 A1 ; MOVE AND LOOK, room=A1_2_NORTH_OF_SALOON 57CA: 04 ; Phrase 0x04: "WEST * * *" 57CB: 09 ; ELSE go to: 0x57D5 57CC: 0D 07 ; WHILE PASS, Length: 0x0007 57CE: 30 F5 ; SET CURRENT ROOM, room=F5_5_??F5?? 57D0: 17 9D 01 ; MOVE TO, obj=9D_THIRST_TRACKER, room=01_PLAYER 57D3: 2F 05 ; LOAD SECTION FROM DISK, Section: 0x05 57D5: A0 80 F5 00 ; room=A0_2_WEST_SIDE_OF_SALOON, Length: 0x00F5, Data: 0x00 ; 57D9: 03 80 C0 ; Section DESCRIPTION, Length: 0x00C0 57DC: 04 80 BD ; PRINT, Length: 0x00BD 57DF: B5 D0 15 BC FF 78 B8 16 53 17 81 8D 1B 9C C7 DE ; 57EF: 94 14 50 5E 6B A1 04 9A 53 BE C3 9E 5F BE A3 15 ; 57FF: 31 6D 3B 4A 73 49 5F BE F7 17 F3 B9 8E 61 B8 16 ; 580F: 89 17 27 D2 89 17 82 17 47 5E 66 49 51 18 45 C2 ; 581F: 83 48 A7 B7 82 17 55 5E FF 78 B8 16 7B 14 54 8B ; 582F: 9B 6C 41 D2 F0 59 BF 14 3E 7A 91 7A 56 F4 D6 9C ; 583F: DB 72 47 B9 76 BE C0 16 82 17 48 5E 23 49 46 B8 ; 584F: 51 5E 96 64 DB 72 0C BA 36 60 1B EE 1B A1 10 53 ; 585F: 57 17 56 5E DB 72 46 B8 51 5E 83 64 83 96 74 5B ; 586F: 44 5E CE C4 90 5A 5B 70 6B BF 5F BE 99 16 C2 B3 ; 587F: 90 14 16 58 DB 72 B5 D0 16 BC DB 72 F5 59 3E 62 ; 588F: 53 15 0D 8D 82 17 4A 5E B3 A0 00 E5 2E ; ; ; WEST SIDE OF SALOON. YOU ARE NOW NORTH OF THE HIGHWAY AT ; THE WEST END OF TOWN. TO THE EAST YOU CAN SEE THE SIDE OF A ; LARGE WOODEN BUILDING. TO THE SOUTH, ON THE FAR SIDE OF THE ; STREET, YOU CAN SEE THE SIDE OF AN ADOBE BUILDING. TO THE ; NORTH AND THE WEST THE DESERT FILLS THE HORIZON. ; ; 589C: 04 2F ; Section COMMANDS, Length: 0x002F 589E: 0B 2D 0A ; SWITCH, Length: 0x002D, Function to call: 0x0A 58A1: 01 ; Phrase 0x01: "NORTH * * *" 58A2: 02 ; ELSE go to: 0x58A5 58A3: 00 9F ; MOVE AND LOOK, room=9F_2_NORTHWEST_OF_SALOON 58A5: 55 ; Phrase 0x55: "CLIMB * DOWN *" 58A6: 08 ; ELSE go to: 0x58AF 58A7: 0E 06 ; WHILE FAIL, Length: 0x0006 58A9: 14 ; EXECUTE AND REVERSE STATUS 58AA: 1C 14 ; SET VAR OBJECT, obj=??14?? 58AC: 8D ; ROUTINE 0x8D 58AD: 00 DB ; MOVE AND LOOK, room=DB_2_STORM_SHELTER 58AF: 36 ; Phrase 0x36: "ENTER * * *" 58B0: 10 ; ELSE go to: 0x58C1 58B1: 0D 0E ; WHILE PASS, Length: 0x000E 58B3: 0E 04 ; WHILE FAIL, Length: 0x0004 58B5: 09 00 ; COMPARE TO SECOND NOUN, Word number: 0x00 58B7: 09 5F ; COMPARE TO SECOND NOUN, Word number: 0x5F 58B9: 0E 06 ; WHILE FAIL, Length: 0x0006 58BB: 14 ; EXECUTE AND REVERSE STATUS 58BC: 1C 14 ; SET VAR OBJECT, obj=??14?? 58BE: 8D ; ROUTINE 0x8D 58BF: 00 DB ; MOVE AND LOOK, room=DB_2_STORM_SHELTER 58C1: 02 ; Phrase 0x02: "SOUTH * * *" 58C2: 02 ; ELSE go to: 0x58C5 58C3: 00 8A ; MOVE AND LOOK, room=8A_2_WEST_OF_TOWN 58C5: 04 ; Phrase 0x04: "WEST * * *" 58C6: 06 ; ELSE go to: 0x58CD 58C7: 0D 04 ; WHILE PASS, Length: 0x0004 58C9: 30 AF ; SET CURRENT ROOM, room=AF_1_NORTH_OF_HIGHWAY3 58CB: 2F 01 ; LOAD SECTION FROM DISK, Section: 0x01 58CD: A1 80 82 00 ; room=A1_2_NORTH_OF_SALOON, Length: 0x0082, Data: 0x00 ; 58D1: 03 6E ; Section DESCRIPTION, Length: 0x006E 58D3: 04 6C ; PRINT, Length: 0x006C 58D5: 04 9A 53 BE C3 9E 0E B7 40 A0 5B F4 1B A1 2F 49 ; 58E5: 99 16 C2 B3 B8 16 82 17 4E 5E 31 49 59 5E 36 A0 ; 58F5: 83 61 EB 4F C3 8B AB 98 73 49 5F BE F7 17 F3 B9 ; 5905: 8E 61 B8 16 89 17 27 D2 89 17 82 17 47 5E 66 49 ; 5915: 1B EE 1B A1 10 53 57 17 56 5E 2B D2 02 A1 23 62 ; 5925: EB 4F C3 8B C5 98 44 F4 91 62 30 60 82 17 5B 61 ; 5935: F0 B3 5F 17 46 48 8E 14 FB 8B 5B BB ; ; ; NORTH OF SALOON. YOU ARE NORTH OF THE LARGE WOODEN BUILDING ; AT THE WEST END OF TOWN. TO THE EAST, YOU CAN SEE TWO OTHER ; BUILDINGS. BETWEEN THEM RUN SMALL ALLEYS. ; ; 5941: 04 0F ; Section COMMANDS, Length: 0x000F 5943: 0B 0D 0A ; SWITCH, Length: 0x000D, Function to call: 0x0A 5946: 01 ; Phrase 0x01: "NORTH * * *" 5947: 02 ; ELSE go to: 0x594A 5948: 00 B6 ; MOVE AND LOOK, room=B6_2_DESERT_NORTH1 594A: 03 ; Phrase 0x03: "EAST * * *" 594B: 02 ; ELSE go to: 0x594E 594C: 00 A3 ; MOVE AND LOOK, room=A3_2_NORTH_OF_WEST_ALLEY 594E: 04 ; Phrase 0x04: "WEST * * *" 594F: 02 ; ELSE go to: 0x5952 5950: 00 9F ; MOVE AND LOOK, room=9F_2_NORTHWEST_OF_SALOON 5952: A2 6E 00 ; room=A2_2_SALOON, Length: 0x006E, Data: 0x00 ; 5955: 03 5C ; Section DESCRIPTION, Length: 0x005C 5957: 04 5A ; PRINT, Length: 0x005A 5959: 0E B7 40 A0 5B F4 1B A1 2F 49 D0 15 46 B8 56 5E ; 5969: DB 72 EB 4F C3 8B CF 98 82 17 2F 62 D5 15 7B 14 ; 5979: 54 8B 9B 6C D4 4C 8E 14 11 A0 82 17 47 5E 66 49 ; 5989: F3 17 17 8D 57 17 74 CA 33 48 1B 54 3D 7B 90 14 ; 5999: 16 58 B6 46 4B 62 2F 49 55 17 8E 49 2F 62 03 58 ; 59A9: 07 B3 33 98 5F BE 39 17 FF 9F ; ; ; SALOON. YOU ARE INSIDE THE BUILDING. THERE IS A LARGE BAR ; ALONG THE EAST WALL. SEVERAL CHAIRS AND TABLES ARE ; SCATTERED AROUND THE ROOM. ; ; 59B3: 04 0D ; Section COMMANDS, Length: 0x000D 59B5: 0B 0B 0A ; SWITCH, Length: 0x000B, Function to call: 0x0A 59B8: 02 ; Phrase 0x02: "SOUTH * * *" 59B9: 08 ; ELSE go to: 0x59C2 59BA: 0E 06 ; WHILE FAIL, Length: 0x0006 59BC: 14 ; EXECUTE AND REVERSE STATUS 59BD: 1C 07 ; SET VAR OBJECT, obj=??07?? 59BF: 8D ; ROUTINE 0x8D 59C0: 00 8D ; MOVE AND LOOK, room=8D_2_MAIN_STREET_WEST 59C2: A3 80 C8 00 ; room=A3_2_NORTH_OF_WEST_ALLEY, Length: 0x00C8, Data: 0x00 ; 59C6: 03 80 AB ; Section DESCRIPTION, Length: 0x00AB 59C9: 04 80 A8 ; PRINT, Length: 0x00A8 59CC: 04 9A 53 BE C3 9E B5 D0 03 BC FF 8C DB E0 C7 DE ; 59DC: 94 14 4B 5E 96 96 DB 72 F5 59 3E 62 96 14 82 17 ; 59EC: 47 5E CC 9A 8D 48 51 5E 96 64 DB 72 46 48 3B 63 ; 59FC: 73 49 5F BE F7 17 F3 B9 8E 61 B8 16 89 17 27 D2 ; 5A0C: 89 17 82 17 59 5E 66 62 D5 15 7B 14 54 8B 9B 6C ; 5A1C: 41 D2 F0 59 BF 14 3E 7A 91 7A 48 F4 23 49 6B BF ; 5A2C: 5F BE 23 15 F3 B9 C7 DE D3 14 95 96 1B 60 36 DD ; 5A3C: 90 14 02 A1 23 62 41 D2 F0 59 BF 14 3E 7A 91 7A ; 5A4C: 56 F4 D6 9C DB 72 04 9A 53 BE 5F BE FF 14 B4 B7 ; 5A5C: 07 BC 3F D9 4D 98 95 14 4B 15 83 AF D6 B5 DB 72 ; 5A6C: 47 63 D3 14 95 96 3F 60 ; ; ; NORTH OF WEST ALLEY. YOU ARE IN THE DESERT AT THE ENTRANCE ; OF THE ALLEY AT THE WEST END OF TOWN. TO THE WEST IS A ; LARGE WOODEN BUILDING. FAR TO THE EAST YOU CAN SEE YET ; ANOTHER WOODEN BUILDING. TO THE NORTH THE DESERT EXTENDS AS ; FAR AS THE EYE CAN SEE. ; ; 5A74: 04 17 ; Section COMMANDS, Length: 0x0017 5A76: 0B 15 0A ; SWITCH, Length: 0x0015, Function to call: 0x0A 5A79: 01 ; Phrase 0x01: "NORTH * * *" 5A7A: 02 ; ELSE go to: 0x5A7D 5A7B: 00 B6 ; MOVE AND LOOK, room=B6_2_DESERT_NORTH1 5A7D: 02 ; Phrase 0x02: "SOUTH * * *" 5A7E: 02 ; ELSE go to: 0x5A81 5A7F: 00 A4 ; MOVE AND LOOK, room=A4_2_WEST_ALLEY_NORTH 5A81: 03 ; Phrase 0x03: "EAST * * *" 5A82: 06 ; ELSE go to: 0x5A89 5A83: 0D 04 ; WHILE PASS, Length: 0x0004 5A85: 30 A5 ; SET CURRENT ROOM, room=A5_3_NORTH_OF_BOBS 5A87: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 5A89: 04 ; Phrase 0x04: "WEST * * *" 5A8A: 02 ; ELSE go to: 0x5A8D 5A8B: 00 A1 ; MOVE AND LOOK, room=A1_2_NORTH_OF_SALOON 5A8D: A4 44 00 ; room=A4_2_WEST_ALLEY_NORTH, Length: 0x0044, Data: 0x00 ; 5A90: 03 30 ; Section DESCRIPTION, Length: 0x0030 5A92: 04 2E ; PRINT, Length: 0x002E 5A94: B5 D0 03 BC FF 8C 50 DB BE A0 9B 76 C7 DE 94 14 ; 5AA4: 44 5E 91 62 30 60 82 17 55 5E 49 48 03 A0 8E 48 ; 5AB4: 82 17 4A 5E 2E 49 14 D0 55 5E 84 BF DB 63 ; ; ; WEST ALLEY NORTH. YOU ARE BETWEEN THE SALOON AND THE ; HARDWARE STORE. ; ; 5AC2: 04 0F ; Section COMMANDS, Length: 0x000F 5AC4: 0B 0D 0A ; SWITCH, Length: 0x000D, Function to call: 0x0A 5AC7: 01 ; Phrase 0x01: "NORTH * * *" 5AC8: 02 ; ELSE go to: 0x5ACB 5AC9: 00 A3 ; MOVE AND LOOK, room=A3_2_NORTH_OF_WEST_ALLEY 5ACB: 02 ; Phrase 0x02: "SOUTH * * *" 5ACC: 06 ; ELSE go to: 0x5AD3 5ACD: 0D 04 ; WHILE PASS, Length: 0x0004 5ACF: 30 90 ; SET CURRENT ROOM, room=90_3_WEST_ALLEY_INTERSECTION 5AD1: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 5AD3: B6 51 00 ; room=B6_2_DESERT_NORTH1, Length: 0x0051, Data: 0x00 ; 5AD6: 03 2E ; Section DESCRIPTION, Length: 0x002E 5AD8: 04 2C ; PRINT, Length: 0x002C 5ADA: F5 59 3E 62 99 16 C2 B3 5B F4 1B A1 2F 49 66 17 ; 5AEA: 8E 48 91 7A D0 15 82 17 46 5E 57 62 B3 B3 D4 65 ; 5AFA: 99 16 C2 B3 B8 16 7B 14 89 BF 1B 9C ; ; ; DESERT NORTH. YOU ARE STANDING IN THE DESERT FAR NORTH OF A ; TOWN. ; ; 5B06: 04 1E ; Section COMMANDS, Length: 0x001E 5B08: 0B 1C 0A ; SWITCH, Length: 0x001C, Function to call: 0x0A 5B0B: 01 ; Phrase 0x01: "NORTH * * *" 5B0C: 02 ; ELSE go to: 0x5B0F 5B0D: 00 B7 ; MOVE AND LOOK, room=B7_2_DESERT_PATH 5B0F: 02 ; Phrase 0x02: "SOUTH * * *" 5B10: 02 ; ELSE go to: 0x5B13 5B11: 00 A3 ; MOVE AND LOOK, room=A3_2_NORTH_OF_WEST_ALLEY 5B13: 04 ; Phrase 0x04: "WEST * * *" 5B14: 09 ; ELSE go to: 0x5B1E 5B15: 0D 07 ; WHILE PASS, Length: 0x0007 5B17: 30 F5 ; SET CURRENT ROOM, room=F5_5_??F5?? 5B19: 17 9D 01 ; MOVE TO, obj=9D_THIRST_TRACKER, room=01_PLAYER 5B1C: 2F 05 ; LOAD SECTION FROM DISK, Section: 0x05 5B1E: 03 ; Phrase 0x03: "EAST * * *" 5B1F: 06 ; ELSE go to: 0x5B26 5B20: 0D 04 ; WHILE PASS, Length: 0x0004 5B22: 30 B8 ; SET CURRENT ROOM, room=B8_3_DESERT_NORTH2 5B24: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 5B26: B7 80 80 00 ; room=B7_2_DESERT_PATH, Length: 0x0080, Data: 0x00 ; 5B2A: 03 4F ; Section DESCRIPTION, Length: 0x004F 5B2C: 04 4D ; PRINT, Length: 0x004D 5B2E: F5 59 3E 62 DB 16 77 BE 51 18 43 C2 5B B1 FB B9 ; 5B3E: 43 98 AB 98 03 A0 52 45 82 49 82 17 73 49 E3 8B ; 5B4E: 0B 5C 47 B9 53 BE 89 BF 2E 49 D6 B5 DB 72 95 5A ; 5B5E: 50 BD 16 BC 80 A1 90 14 10 58 BE A0 06 71 32 60 ; 5B6E: 23 62 9E 7A D6 9C DB 72 F5 59 3E 62 2E ; ; ; DESERT PATH. YOU ARE STANDING ON A PATH THAT LEADS SOUTH ; TOWARDS THE DISTANT TOWN AND NORTH DEEPER INTO THE DESERT. ; ; 5B7B: 04 2C ; Section COMMANDS, Length: 0x002C 5B7D: 0B 2A 0A ; SWITCH, Length: 0x002A, Function to call: 0x0A 5B80: 01 ; Phrase 0x01: "NORTH * * *" 5B81: 09 ; ELSE go to: 0x5B8B 5B82: 0D 07 ; WHILE PASS, Length: 0x0007 5B84: 30 F6 ; SET CURRENT ROOM, room=F6_5_SMALL_TRAIL2 5B86: 17 9D 01 ; MOVE TO, obj=9D_THIRST_TRACKER, room=01_PLAYER 5B89: 2F 05 ; LOAD SECTION FROM DISK, Section: 0x05 5B8B: 03 ; Phrase 0x03: "EAST * * *" 5B8C: 09 ; ELSE go to: 0x5B96 5B8D: 0D 07 ; WHILE PASS, Length: 0x0007 5B8F: 30 F1 ; SET CURRENT ROOM, room=F1_5_SMALL_TRAIL1 5B91: 17 9D 01 ; MOVE TO, obj=9D_THIRST_TRACKER, room=01_PLAYER 5B94: 2F 05 ; LOAD SECTION FROM DISK, Section: 0x05 5B96: 04 ; Phrase 0x04: "WEST * * *" 5B97: 09 ; ELSE go to: 0x5BA1 5B98: 0D 07 ; WHILE PASS, Length: 0x0007 5B9A: 30 F5 ; SET CURRENT ROOM, room=F5_5_??F5?? 5B9C: 17 9D 01 ; MOVE TO, obj=9D_THIRST_TRACKER, room=01_PLAYER 5B9F: 2F 05 ; LOAD SECTION FROM DISK, Section: 0x05 5BA1: 02 ; Phrase 0x02: "SOUTH * * *" 5BA2: 06 ; ELSE go to: 0x5BA9 5BA3: 0D 04 ; WHILE PASS, Length: 0x0004 5BA5: 30 B8 ; SET CURRENT ROOM, room=B8_3_DESERT_NORTH2 5BA7: 2F 03 ; LOAD SECTION FROM DISK, Section: 0x03 5BA9: DB 75 00 ; room=DB_2_STORM_SHELTER, Length: 0x0075, Data: 0x00 ; 5BAC: 03 51 ; Section DESCRIPTION, Length: 0x0051 5BAE: 04 4F ; PRINT, Length: 0x004F 5BB0: 09 BA 9B B2 1F B8 3F 8E 1B B5 C7 DE 9B 15 5B CA ; 5BC0: 9E 61 2F 62 03 58 66 17 B7 A0 5A 17 4E 61 47 62 ; 5BD0: D6 15 D5 15 3A 15 EF BF 2E 92 46 DB 35 49 03 EE ; 5BE0: 33 98 C7 DE 94 14 56 5E 91 48 E6 8B D0 15 7B 14 ; 5BF0: 54 95 86 78 B8 16 62 17 FF 78 99 AF BD 5F 2E ; ; ; STORM SHELTER. YOU HAVE ENTERED A STORM SHELTER. IT IS ; EXTREMELY DARK, AND YOU ARE TANGLED IN A MYRIAD OF SPIDER ; WEBS. ; ; 5BFF: 04 1F ; Section COMMANDS, Length: 0x001F 5C01: 0B 1D 0A ; SWITCH, Length: 0x001D, Function to call: 0x0A 5C04: 37 ; Phrase 0x37: "CLIMB * OUT *" 5C05: 10 ; ELSE go to: 0x5C16 5C06: 0D 0E ; WHILE PASS, Length: 0x000E 5C08: 0E 04 ; WHILE FAIL, Length: 0x0004 5C0A: 09 00 ; COMPARE TO SECOND NOUN, Word number: 0x00 5C0C: 09 60 ; COMPARE TO SECOND NOUN, Word number: 0x60 5C0E: 0E 06 ; WHILE FAIL, Length: 0x0006 5C10: 14 ; EXECUTE AND REVERSE STATUS 5C11: 1C 15 ; SET VAR OBJECT, obj=??15?? 5C13: 8D ; ROUTINE 0x8D 5C14: 00 A0 ; MOVE AND LOOK, room=A0_2_WEST_SIDE_OF_SALOON 5C16: 54 ; Phrase 0x54: "CLIMB * UP *" 5C17: 08 ; ELSE go to: 0x5C20 5C18: 0E 06 ; WHILE FAIL, Length: 0x0006 5C1A: 14 ; EXECUTE AND REVERSE STATUS 5C1B: 1C 15 ; SET VAR OBJECT, obj=??15?? 5C1D: 8D ; ROUTINE 0x8D 5C1E: 00 A0 ; MOVE AND LOOK, room=A0_2_WEST_SIDE_OF_SALOON
5C20: 44 13 06 4D 41 53 54 45 52 14 05 42 52 41 53 53 ; D..MASTER..BRASS 5C30: 15 06 53 45 43 52 45 54 3D 06 53 4B 45 4C 45 54 ; ..SECRET=.SKELET 5C40: 17 05 53 54 45 45 4C 18 03 43 41 42 4B 03 42 49 ; ..STEEL..CABK.BI 5C50: 47 0E 05 4C 41 52 47 45 0E 05 53 4D 41 4C 4C 0F ; G..LARGE..SMALL. 5C60: 06 4C 49 54 54 4C 45 0F 03 54 4F 50 28 06 4D 49 ; .LITTLE..TOP(.MI 5C70: 44 44 4C 45 3C 06 42 4F 54 54 4F 4D 3E 04 46 4C ; DDLE<.BOTTOM>.FL 5C80: 41 54 22 05 53 50 41 52 45 23 04 42 4C 55 45 0D ; AT".SPARE#.BLUE. 5C90: 06 4D 41 53 53 49 56 3F 04 42 41 4E 4B 40 06 53 ; .MASSIV?.BANK@.S 5CA0: 41 4C 4F 4F 4E 41 06 53 48 45 52 49 46 42 06 4F ; ALOONA.SHERIFB.O 5CB0: 46 46 49 43 45 42 06 53 4C 49 4D 27 53 43 05 53 ; FFICEB.SLIM'SC.S 5CC0: 4C 49 4D 53 43 05 42 4F 42 27 53 44 04 42 4F 42 ; LIMSC.BOB'SD.BOB 5CD0: 53 44 06 44 4F 55 42 4C 45 45 05 48 4F 54 45 4C ; SD.DOUBLEE.HOTEL 5CE0: 47 06 53 57 49 4E 47 49 46 04 54 53 4F 4D 6B 04 ; G.SWINGIF.TSOMk. 5CF0: 43 4F 4F 4C 72 05 43 4C 45 41 52 74 05 42 52 4F ; COOLr.CLEARt.BRO 5D00: 57